Offsets

Polygon offsets Latest

▲ 1
#pragma once
#include

namespace Offsets
{
constexpr uintptr_t GWorld         = 0x082694E0;
constexpr uintptr_t GObjects       = 0x081100C0;
constexpr uintptr_t AppendString = 0x02B367C0;

constexpr uintptr_t UWorld_PersistentLevel    = 0x0030;
constexpr uintptr_t UWorld_OwningGameInstance = 0x01B8;
constexpr uintptr_t UWorld_GameState          = 0x0158;

constexpr uintptr_t UGameInstance_LocalPlayers = 0x0038;

constexpr uintptr_t ULocalPlayer_PlayerController = 0x0030;

constexpr uintptr_t APlayerController_PlayerCameraManager = 0x0348;
constexpr uintptr_t APlayerController_AcknowledgedPawn    = 0x0338;

constexpr uintptr_t APlayerCameraManager_CachePOV = 0x22C0;

constexpr uintptr_t AGameStateBase_PlayerArray = 0x02A8;

constexpr uintptr_t APlayerState_PawnPrivate  = 0x0308;
constexpr uintptr_t APlayerState_PlayerName   = 0x0388;
constexpr uintptr_t APlayerState_Team         = 0x0428;

constexpr uintptr_t APawn_RootComponent        = 0x0198;
constexpr uintptr_t ACharacter_Mesh            = 0x0318;

constexpr uintptr_t USceneComponent_RelativeLocation = 0x0128;

constexpr uintptr_t UMesh_BoneArrayPrimary    = 0x0600;
constexpr uintptr_t UMesh_BoneCountPrimary    = 0x0608;
constexpr uintptr_t UMesh_BoneArrayFallback   = 0x0610;
constexpr uintptr_t UMesh_BoneCountFallback   = 0x0618;
constexpr uintptr_t UMesh_ComponentToWorld    = 0x0240;

constexpr uintptr_t APGChar_HealthComp        = 0x0738;

constexpr uintptr_t UHealthStats_HP         = 0x00D0;
constexpr uintptr_t UHealthStats_MaxHP      = 0x00D4;

}

namespace BoneIdx
{
constexpr int head      = 63;
constexpr int neck      = 62;
constexpr int spine3    = 11;
constexpr int spine2    = 10;
constexpr int spine1    = 9;
constexpr int pelvis    = 8;
constexpr int upperarmL = 13;
constexpr int lowerarmL = 14;
constexpr int handL     = 15;
constexpr int upperarmR = 38;
constexpr int lowerarmR = 39;
constexpr int handR     = 40;
constexpr int upperlegL = 64;
constexpr int lowerlegL = 65;
constexpr int footL     = 67;
constexpr int upperlegR = 70;
constexpr int lowerlegR = 71;
constexpr int footR     = 73;
}

Replies · 1

external or int?

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