H
Offsets

DayZ Offsets

▲ 0

[UPDATER] === RESOLVED (305) === [UPDATER] Ammo::AirFriction -> 0x90 [UPDATER] Ammo::Caliber -> 0x3C0 [UPDATER] Ammo::Dispersion -> 0x3CC [UPDATER] Ammo::FuseDistance -> 0x3AC [UPDATER] Ammo::Hit -> 0x370 [UPDATER] Ammo::InitSpeed -> 0x38C [UPDATER] Ammo::MagazineAmmoCount -> 0x6AC [UPDATER] Ammo::MagazineCapacityA -> 0x6B0 [UPDATER] Ammo::MagazineCapacityB -> 0x6B4 [UPDATER] AmmoType::AirFriction -> 0x3B4 [UPDATER] AmmoType::CoefGravity -> 0x3BC [UPDATER] AmmoType::DamageBarrel -> 0x418 [UPDATER] AmmoType::Dispersion -> 0x3A4 [UPDATER] AmmoType::InitSpeed -> 0x38C [UPDATER] AmmoType::JamChance -> 0x420 [UPDATER] AmmoType::MaxLeadSpeed -> 0x394 [UPDATER] AmmoType::SimulationStep -> 0x3B8 [UPDATER] AmmoType::TimeToLive -> 0x3D8 [UPDATER] AmmoType::TracerScale -> 0x408 [UPDATER] AmmoType::TypicalSpeed -> 0x398 [UPDATER] Animation::AnimationComp -> 0x118 [UPDATER] Animation::MatrixArray -> 0xBE8 [UPDATER] Animation::MatrixB -> 0x54 [UPDATER] Camera::Base -> 0x1B8 [UPDATER] Camera::ProjectionD1 -> 0xD0 [UPDATER] Camera::ProjectionD2 -> 0xDC [UPDATER] Camera::ViewMatrix -> 0x4 [UPDATER] DayZInfected::Skeleton -> 0x670 [UPDATER] DayZPlayer::Inventory -> 0x650 [UPDATER] DayZPlayer::Skeleton -> 0x7E0 [UPDATER] DayZPlayerInventory::Hands -> 0x1B0 [UPDATER] Entity::EntityDead -> 0x15D [UPDATER] Entity::FutureVisualState -> 0x120 [UPDATER] Entity::IsDead -> 0xE2 [UPDATER] Entity::NetworkId -> 0x6DC [UPDATER] Entity::Owner -> 0xA0 [UPDATER] Entity::SortObject -> 0x228 [UPDATER] Entity::SprintFlag -> 0x3AD [UPDATER] Entity::Stamina -> 0x6A4 [UPDATER] Entity::Type -> 0x180 [UPDATER] Entity::VisualState -> 0x1C8 [UPDATER] Entity::isHandItemValid -> 0x1CC [UPDATER] Freecam::DebugCamInstance -> 0xFE9AF0 [UPDATER] Functions::AllocateCollisionBuffer -> 0x97850 [UPDATER] Functions::BloodMax_Func -> 0x10E080 [UPDATER] Functions::Blood_Func -> 0x4A85A0 [UPDATER] Functions::BufferGrow -> 0x1F2D0 [UPDATER] Functions::Camera_Func -> 0x3E8570 [UPDATER] Functions::DamageSystem_Apply -> 0x481F7A [UPDATER] Functions::DamageSystem_GetHealth -> 0x429160 [UPDATER] Functions::DamageSystem_VTEntry -> 0x7B8160 [UPDATER] Functions::DayZInfected_GetName -> 0x55AC0 [UPDATER] Functions::DayZInfected_Method -> 0x557D0 [UPDATER] Functions::DayZInfected_Update -> 0x42F850 [UPDATER] Functions::DayZPlayer_GetName -> 0x55AC0 [UPDATER] Functions::DayZPlayer_Method -> 0x500520 [UPDATER] Functions::DayZPlayer_Update1 -> 0x42D950 [UPDATER] Functions::DayZPlayer_Update2 -> 0x4F1850 [UPDATER] Functions::DirtyInvalidate -> 0x716220 [UPDATER] Functions::DirtyInvalidateArea1 -> 0x7BB740 [UPDATER] Functions::DirtyInvalidateHelper1 -> 0x465310 [UPDATER] Functions::DirtyInvalidateHelper2 -> 0x87F20 [UPDATER] Functions::DirtyInvalidateHelper3 -> 0xA1D80 [UPDATER] Functions::DirtyInvalidateHelper4 -> 0x46A820 [UPDATER] Functions::Early_Func1 -> 0x42CF0 [UPDATER] Functions::Early_Func2 -> 0x6AC70 [UPDATER] Functions::Early_Func3 -> 0x6CF90 [UPDATER] Functions::Early_Func4 -> 0x76D20 [UPDATER] Functions::Early_Func5 -> 0xAA1B0 [UPDATER] Functions::FilterIgnoreTwo_Init -> 0x4B6C80 [UPDATER] Functions::FindClassByName -> 0x31ED60 [UPDATER] Functions::FreeCollisionBuffer -> 0x57940 [UPDATER] Functions::GetObjectMaterial -> 0x472D40 [UPDATER] Functions::GetObjectTexture -> 0x472DF0 [UPDATER] Functions::HealthCalc_1 -> 0x5D5B0 [UPDATER] Functions::HealthCalc_10 -> 0x88020 [UPDATER] Functions::HealthCalc_11 -> 0xAFC550 [UPDATER] Functions::HealthCalc_2 -> 0x1B8F00 [UPDATER] Functions::HealthCalc_3 -> 0x337BA0 [UPDATER] Functions::HealthCalc_4 -> 0x5D5B0 [UPDATER] Functions::HealthCalc_5 -> 0x96E20 [UPDATER] Functions::HealthCalc_6 -> 0x88020 [UPDATER] Functions::HealthCalc_7 -> 0x420B60 [UPDATER] Functions::HealthCalc_8 -> 0x77FBC0 [UPDATER] Functions::HealthCalc_9 -> 0xB2F10 [UPDATER] Functions::Health_Calc -> 0x42ABC0 [UPDATER] Functions::Health_Clamp -> 0x421D20 [UPDATER] Functions::Health_Damage -> 0x427320 [UPDATER] Functions::Health_GetMax -> 0x420D00 [UPDATER] Functions::Health_GetPercent -> 0x422230 [UPDATER] Functions::Health_Heal -> 0x4280D0 [UPDATER] Functions::Health_Internal -> 0x8171E0 [UPDATER] Functions::Health_Regen -> 0x425900 [UPDATER] Functions::Health_SetValue -> 0x421AA0 [UPDATER] Functions::Health_Tick -> 0x429360 [UPDATER] Functions::Health_Update -> 0x428D94 [UPDATER] Functions::InfectedHelper1 -> 0x4AB690 [UPDATER] Functions::InfectedHelper2 -> 0x4AB690 [UPDATER] Functions::InnerDestructor -> 0x62F47 [UPDATER] Functions::InputController_GetName -> 0x55AC0 [UPDATER] Functions::InputController_Method -> 0x42F850 [UPDATER] Functions::InterlockedDecHelper -> 0x88AB0 [UPDATER] Functions::Inventory_GetName -> 0x55AC0 [UPDATER] Functions::Late_Func1 -> 0xB43080 [UPDATER] Functions::Late_Func2 -> 0xB5F970 [UPDATER] Functions::Late_Func3 -> 0xB967E0 [UPDATER] Functions::Late_Func4 -> 0xBB4CA0 [UPDATER] Functions::Late_Func5 -> 0xBE8416 [UPDATER] Functions::LoadMaterial -> 0x969A50 [UPDATER] Functions::LoadOrCreateMaterial -> 0x96BCF0 [UPDATER] Functions::Mat_Func1 -> 0x979DF0 [UPDATER] Functions::Mat_Func2 -> 0x983F60 [UPDATER] Functions::Mat_Func3 -> 0x986E20 [UPDATER] Functions::Mat_Func4 -> 0x99A220 [UPDATER] Functions::Mat_Func5 -> 0x9A7E80 [UPDATER] Functions::MaterialArenaAlloc -> 0xBE7710 [UPDATER] Functions::MaterialReloadHelper -> 0x44A5C0 [UPDATER] Functions::MaterialResolve -> 0x144140 [UPDATER] Functions::MaterialTableAlloc -> 0x47D60 [UPDATER] Functions::MaterialTableFind2 -> 0x474890 [UPDATER] Functions::Material_Func1 -> 0x151D45 [UPDATER] Functions::Material_Func2 -> 0x1DF1D0 [UPDATER] Functions::Material_GetName -> 0x557D0 [UPDATER] Functions::MidA_Func1 -> 0x3540A0 [UPDATER] Functions::MidA_Func2 -> 0x14DBF0 [UPDATER] Functions::MidA_Func3 -> 0x36D720 [UPDATER] Functions::MidA_Func4 -> 0x3749C0 [UPDATER] Functions::MidA_Func5 -> 0x37A910 [UPDATER] Functions::MidB_Func1 -> 0x440EE0 [UPDATER] Functions::MidB_Func2 -> 0x32052A [UPDATER] Functions::MidB_Func3 -> 0x44F590 [UPDATER] Functions::MidB_Func4 -> 0x44F5A0 [UPDATER] Functions::MidB_Func5 -> 0x45F500 [UPDATER] Functions::Net_Func1 -> 0xAA440 [UPDATER] Functions::Net_Func10 -> 0xABEE0 [UPDATER] Functions::Net_Func11 -> 0x5D5B0 [UPDATER] Functions::Net_Func12 -> 0xABFA0 [UPDATER] Functions::Net_Func13 -> 0xABFF0 [UPDATER] Functions::Net_Func14 -> 0xAC050 [UPDATER] Functions::Net_Func15 -> 0x5D5B0 [UPDATER] Functions::Net_Func2 -> 0xAB2C0 [UPDATER] Functions::Net_Func3 -> 0xAB370 [UPDATER] Functions::Net_Func4 -> 0xAB3C0 [UPDATER] Functions::Net_Func5 -> 0xAB600 [UPDATER] Functions::Net_Func6 -> 0xAB6B0 [UPDATER] Functions::Net_Func7 -> 0xAB740 [UPDATER] Functions::Net_Func8 -> 0xAB940 [UPDATER] Functions::Net_Func9 -> 0xAB9F0 [UPDATER] Functions::NetworkStateDispatcher -> 0xC2E80 [UPDATER] Functions::OVS_Func1 -> 0x7B35A0 [UPDATER] Functions::OVS_Func2 -> 0x7BD7A0 [UPDATER] Functions::OVS_Func3 -> 0x6E2AA0 [UPDATER] Functions::OVS_Func4 -> 0x7F25C0 [UPDATER] Functions::OVS_Func5 -> 0x7FF1D0 [UPDATER] Functions::OVS_VT1_Compare -> 0x9235A0 [UPDATER] Functions::OVS_VT1_Construct -> 0x52FF0 [UPDATER] Functions::OVS_VT1_CopyFields -> 0x930370 [UPDATER] Functions::OVS_VT1_FullInit -> 0x925FB0 [UPDATER] Functions::OVS_VT1_InitCopy -> 0x9306A0 [UPDATER] Functions::OVS_VT1_InitZero -> 0x729E50 [UPDATER] Functions::OVS_VT1_Noop -> 0x58C20 [UPDATER] Functions::OVS_VT1_NullCheck -> 0x53B80 [UPDATER] Functions::OVS_VT1_SmallSub -> 0x7B69A4 [UPDATER] Functions::OVS_VT1_Subtract -> 0x7B6F10 [UPDATER] Functions::OVS_VT1_TransformCopy -> 0x930220 [UPDATER] Functions::OVS_VT2_ComplexInit -> 0x7B8D90 [UPDATER] Functions::OVS_VT2_Delegator -> 0x7B6B00 [UPDATER] Functions::OVS_VT2_FlagSet -> 0x7B7FE0 [UPDATER] Functions::OVS_VT2_LargeFrame -> 0x7B6EC0 [UPDATER] Functions::OVS_VT2_Wrapper1 -> 0x57940 [UPDATER] Functions::OVS_VT2_Wrapper2 -> 0x57940 [UPDATER] Functions::OVS_VT2_Wrapper3 -> 0x57940 [UPDATER] Functions::OVS_VT2_Wrapper4 -> 0x57940 [UPDATER] Functions::OVS_VT2_Wrapper5 -> 0x57940 [UPDATER] Functions::OVS_VT2_Wrapper6 -> 0x57940 [UPDATER] Functions::PhysicsAdj_Func1 -> 0x911DE0 [UPDATER] Functions::PhysicsRaycast -> 0x912840 [UPDATER] Functions::PostPhys_Func1 -> 0xBA49B0 [UPDATER] Functions::PostPhys_Func2 -> 0x949250 [UPDATER] Functions::PostPhys_Func3 -> 0x194850 [UPDATER] Functions::PostPhys_Func4 -> 0x953640 [UPDATER] Functions::PostPhys_Func5 -> 0x260DB0 [UPDATER] Functions::RefcountDecHelper -> 0x8A4C0 [UPDATER] Functions::RefcountRelease -> 0x33A410 [UPDATER] Functions::RegionA_Func1 -> 0xD0400 [UPDATER] Functions::RegionA_Func2 -> 0xD13D0 [UPDATER] Functions::RegionA_Func3 -> 0xD2820 [UPDATER] Functions::RegionB_Func1 -> 0x1406A0 [UPDATER] Functions::RegionB_Func2 -> 0x141F00 [UPDATER] Functions::RegionB_Func3 -> 0x143550 [UPDATER] Functions::RegionC_Func1 -> 0x2005A0 [UPDATER] Functions::RegionC_Func2 -> 0x2006B0 [UPDATER] Functions::RegionC_Func3 -> 0x200710 [UPDATER] Functions::RegionD_Func1 -> 0x501160 [UPDATER] Functions::RegionD_Func2 -> 0x575D0 [UPDATER] Functions::RegionD_Func3 -> 0x575D0 [UPDATER] Functions::RegionE_Func1 -> 0x2EB3B0 [UPDATER] Functions::RegionE_Func2 -> 0x6016D0 [UPDATER] Functions::RegionE_Func3 -> 0x52FF0 [UPDATER] Functions::RegionF_Func1 -> 0x800B90 [UPDATER] Functions::RegionF_Func2 -> 0x800E40 [UPDATER] Functions::RegionG_Func1 -> 0x9F8460 [UPDATER] Functions::RegionG_Func2 -> 0xA010C0 [UPDATER] Functions::RegionG_Func3 -> 0xA010C0 [UPDATER] Functions::RegionH_Func1 -> 0x28F619 [UPDATER] Functions::RegionH_Func2 -> 0xAD48A0 [UPDATER] Functions::RegionH_Func3 -> 0xAD8D30 [UPDATER] Functions::Script_Func1 -> 0x31B5A0 [UPDATER] Functions::Script_Func2 -> 0x31B790 [UPDATER] Functions::Script_Func3 -> 0xCD090 [UPDATER] Functions::SendWrapper1 -> 0x54300 [UPDATER] Functions::SendWrapper2 -> 0x961F0 [UPDATER] Functions::SetMaterialSlot -> 0x478110 [UPDATER] Functions::SetObjectMaterial -> 0x478180 [UPDATER] Functions::SetObjectTexture -> 0x4784D4 [UPDATER] Functions::StringAllocator -> 0x2B5010 [UPDATER] Functions::Unknown_Func1 -> 0x320D70 [UPDATER] Functions::VisA_Func1 -> 0x70AC00 [UPDATER] Functions::VisA_Func2 -> 0xDA1E0 [UPDATER] Functions::VisA_Func3 -> 0x71D280 [UPDATER] Functions::VisA_Func4 -> 0x721E30 [UPDATER] Functions::VisA_Func5 -> 0x72BA10 [UPDATER] Functions::VisB_Func1 -> 0x735460 [UPDATER] Functions::VisB_Func2 -> 0x73A2A0 [UPDATER] Functions::VisB_Func3 -> 0x495CC0 [UPDATER] Functions::VisB_Func4 -> 0x1C7A19 [UPDATER] Functions::VisB_Func5 -> 0x77F610 [UPDATER] Functions::VisualStateAccessor -> 0x55AC0 [UPDATER] Human::HumanType -> 0x180 [UPDATER] Human::IsDead -> 0xE2 [UPDATER] Human::LodShape -> 0x200 [UPDATER] Human::Quality -> 0x194 [UPDATER] Human::VisualState -> 0x1C8 [UPDATER] HumanType::CategoryName -> 0xD0 [UPDATER] HumanType::CleanName -> 0x518 [UPDATER] HumanType::ObjectName -> 0x70 [UPDATER] HumanType::Realclassname -> 0xD0 [UPDATER] Infected::Skeleton -> 0x670 [UPDATER] Inventory::Hands -> 0x1B0 [UPDATER] Inventory::ItemQuality -> 0x194 [UPDATER] Inventory::NestedCargo -> 0x148 [UPDATER] Inventory::NestedInventory -> 0x650 [UPDATER] Inventory::SlotCountAlt -> 0x158 [UPDATER] InventoryItem::ItemInventory -> 0x650 [UPDATER] Magazine::AmmoCount -> 0x3B0 [UPDATER] Magazine::MaxAmmo -> 0x3A4 [UPDATER] Modbase::FovBase -> 0x9C4 [UPDATER] Modbase::Landscape -> 0x42662E0 [UPDATER] Modbase::NetworkManager -> 0x100EBD0 [UPDATER] Modbase::ScopeFovCtx -> 0x42638E0 [UPDATER] Modbase::Speedhack -> 0x347BD4 [UPDATER] Modbase::Tick -> 0xFF3958 [UPDATER] Modbase::World -> 0x4262FE8 [UPDATER] Network::ClientIdSize -> 0x170 [UPDATER] Network::Crosshair -> 0xA0 [UPDATER] Network::GameVersion -> 0x350 [UPDATER] Network::ManagerNetworkClient -> 0x50 [UPDATER] Network::ScoreboardSize -> 0x24 [UPDATER] Network::ServerName -> 0x308 [UPDATER] Network::ThirdPersonFlag -> 0x9C [UPDATER] Object_layout::HiddenSelectionState -> 0x528 [UPDATER] Object_layout::MaterialArray -> 0x558 [UPDATER] Object_layout::MaterialCount -> 0x560 [UPDATER] Player::DamageManager -> 0x700 [UPDATER] Player::InputController -> 0x7E8 [UPDATER] Player::Skeleton -> 0x7E0 [UPDATER] Player::StatsContainer -> 0x6F0 [UPDATER] PlayerIdentity::Name -> 0xB0 [UPDATER] PlayerStats::RecordValue -> 0x2C [UPDATER] Skeleton::AnimClass2 -> 0x90 [UPDATER] VisualState::InverseTransform -> 0x80 [UPDATER] VisualState::Transform -> 0x8 [UPDATER] Weapon::AmmoCapacityA -> 0x6B0 [UPDATER] Weapon::AmmoCapacityB -> 0x6B4 [UPDATER] Weapon::AmmoMagCount -> 0x6AC [UPDATER] Weapon::AttachmentsArray -> 0x150 [UPDATER] Weapon::AttachmentsSize -> 0x15C [UPDATER] Weapon::ChamberArray -> 0x6A8 [UPDATER] Weapon::ChamberEntrySize -> 0x100 [UPDATER] Weapon::ChamberedPtr -> 0x1B0 [UPDATER] Weapon::InitSpeedMultiplier -> 0x960 [UPDATER] Weapon::WeaponInfoSize -> 0x6B4 [UPDATER] Weapon::WeaponInfoTable -> 0x6A8 [UPDATER] World::BulletCount -> 0xE08 [UPDATER] World::BulletList -> 0xE00 [UPDATER] World::BulletListSize -> 0xE08 [UPDATER] World::Day -> 0x2974 [UPDATER] World::DayTime -> 0x2978 [UPDATER] World::EyeAccom -> 0x296C [UPDATER] World::FarEntList -> 0x1090 [UPDATER] World::FarTableSize -> 0x1098 [UPDATER] World::Grass -> 0xC00 [UPDATER] World::GrassOffline -> 0xBF0 [UPDATER] World::GrassOnline -> 0xC00 [UPDATER] World::Hour -> 0x2970 [UPDATER] World::ItemList -> 0x2060 [UPDATER] World::ItemListSize -> 0x2068 [UPDATER] World::LocalOffset -> 0xFFFFFFFFFFFFFF58 [UPDATER] World::LocalPlayer -> 0x2960 [UPDATER] World::NearEntList -> 0xF48 [UPDATER] World::PlayerOn -> 0x2968 [UPDATER] World::SlowEntList -> 0x2010 [UPDATER] World::SlowTableSize -> 0x2018 [UPDATER] World::TimeScale -> 0x2970 [UPDATER] World::WeatherController -> 0x7460

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