24585133

7:54pm (EST) · updated 2026-08-11 23:54 UTC

Apex Legends

signatures

constexpr uintptr_t CHLClient          = 0x2856348;
constexpr uintptr_t ClientState        = 0x1E6E9A0;
constexpr uintptr_t EntityList         = 0x58A8998;
constexpr uintptr_t LocalPlayer        = 0x26C3138;
constexpr uintptr_t InputSystem        = 0x1F25E00;
constexpr uintptr_t CInput             = 0x2590FA0;
constexpr uintptr_t NetChannel         = 0x1E6EA00;
constexpr uintptr_t SignonState        = 0x1E6EA5C;
constexpr uintptr_t LevelName          = 0x1E6EB74;
constexpr uintptr_t ViewRender         = 0x3FA6530;
constexpr uintptr_t ObserverList       = 0x58AA9B8;
constexpr uintptr_t NameList           = 0x832A2C0;
constexpr uintptr_t ModelNames         = 0x1E97CD0;
constexpr uintptr_t WeaponNames        = 0x3FA6580;
constexpr uintptr_t NetworkVarTablePtr = 0x85A8980;
constexpr uintptr_t HighlightSettings  = 0x6015A70;
constexpr uintptr_t CommandNumber      = 0x1E977AC;

camera

constexpr uintptr_t view_matrix   = 0x11A390;  // relative to ViewRender
constexpr uintptr_t camera_origin = 0x1FAC;  // relative to ViewRender
constexpr uintptr_t view_angles   = 0x25F0;
constexpr uintptr_t studio_hdr    = 0x1000;

base_entity

constexpr uintptr_t m_iEFlags             = 0x88;
constexpr uintptr_t m_fFlags              = 0xC8;
constexpr uintptr_t m_pMoveParent         = 0x138;
constexpr uintptr_t m_vecAngVelocity      = 0x148;
constexpr uintptr_t m_angAbsRotation      = 0x154;
constexpr uintptr_t m_vecAbsVelocity      = 0x160;
constexpr uintptr_t m_vecAbsOrigin        = 0x16C;
constexpr uintptr_t m_localOrigin         = 0x178;
constexpr uintptr_t m_localAngles         = 0x184;
constexpr uintptr_t m_vecPrevAbsOrigin    = 0x300;
constexpr uintptr_t m_flGravity           = 0x30C;
constexpr uintptr_t m_hGroundEntity       = 0x320;
constexpr uintptr_t m_iHealth             = 0x324;
constexpr uintptr_t m_flMaxspeed          = 0x328;
constexpr uintptr_t m_visibilityFlags     = 0x32C;
constexpr uintptr_t m_fEffects            = 0x330;
constexpr uintptr_t m_iTeamNum            = 0x334;
constexpr uintptr_t m_deathVelocity       = 0x35C;
constexpr uintptr_t m_vecVelocity         = 0x378;
constexpr uintptr_t m_flFriction          = 0x390;
constexpr uintptr_t m_hOwnerEntity        = 0x398;
constexpr uintptr_t m_nRenderMode         = 0x3A9;
constexpr uintptr_t m_MoveType            = 0x3AA;
constexpr uintptr_t m_Collision           = 0x3B8;
constexpr uintptr_t m_CollisionGroup      = 0x438;
constexpr uintptr_t m_nNextThinkTick      = 0x46C;
constexpr uintptr_t m_iMaxHealth          = 0x470;
constexpr uintptr_t m_iSignifierName      = 0x478;
constexpr uintptr_t m_scriptNameIndex     = 0x588;
constexpr uintptr_t m_lifeState           = 0x698;
constexpr uintptr_t m_rgflCoordinateFrame = 0x7D0;
constexpr uintptr_t m_nModelIndex         = 0x60;

collision_property

constexpr uintptr_t m_vecMins              = 0x10;
constexpr uintptr_t m_vecMaxs              = 0x1C;
constexpr uintptr_t m_usSolidFlags         = 0x28;
constexpr uintptr_t m_nSolidType           = 0x2C;
constexpr uintptr_t m_triggerBloat         = 0x2D;
constexpr uintptr_t m_collisionDetailLevel = 0x2E;

base_combat_character

constexpr uintptr_t m_vecViewOffset_x         = 0x48;
constexpr uintptr_t m_vecViewOffset_y         = 0x4C;
constexpr uintptr_t m_vecViewOffset_z         = 0x50;
constexpr uintptr_t m_shieldHealth            = 0x190;
constexpr uintptr_t m_shieldHealthMax         = 0x194;
constexpr uintptr_t m_networkedFlags          = 0x2D0;
constexpr uintptr_t m_meleeResponseFlags      = 0x2D8;
constexpr uintptr_t m_teamMemberIndex         = 0x33C;
constexpr uintptr_t m_squadID                 = 0x340;
constexpr uintptr_t m_minimapData             = 0x848;
constexpr uintptr_t m_nameVisibilityFlags     = 0x898;
constexpr uintptr_t m_bIsPlayerOverheating    = 0x1920;
constexpr uintptr_t m_lastFiredTime           = 0x1940;
constexpr uintptr_t m_lastFiredWeapon         = 0x1944;
constexpr uintptr_t m_selectedWeapons         = 0x19D0;
constexpr uintptr_t m_latestPrimaryWeapons    = 0x19D4;
constexpr uintptr_t m_latestNonOffhandWeapons = 0x19E4;
constexpr uintptr_t m_selectedOffhands        = 0x19E6;
constexpr uintptr_t m_weaponPermission        = 0x19F4;
constexpr uintptr_t m_weaponDisabledFlags     = 0x1A59;
constexpr uintptr_t m_phaseShiftType          = 0x1AB0;
constexpr uintptr_t m_phaseShiftTimeStart     = 0x1AB4;
constexpr uintptr_t m_phaseShiftTimeEnd       = 0x1AB8;
constexpr uintptr_t m_targetInfoPingValue     = 0x1C50;

player

constexpr uintptr_t m_inventory               = 0x1968;
constexpr uintptr_t m_Local                   = 0x1E68;
constexpr uintptr_t m_bZooming                = 0x1CC1;
constexpr uintptr_t m_zoomToggleOnStartTime   = 0x1CC4;
constexpr uintptr_t m_zoomBaseFrac            = 0x1CC8;
constexpr uintptr_t m_zoomBaseTime            = 0x1CCC;
constexpr uintptr_t m_zoomFullStartTime       = 0x1CD0;
constexpr uintptr_t m_currentFramePlayer      = 0x2150;
constexpr uintptr_t m_pl                      = 0x2580;
constexpr uintptr_t m_ammoPoolCapacity        = 0x2604;
constexpr uintptr_t m_hardware                = 0x2610;
constexpr uintptr_t m_platformUserId          = 0x2618;
constexpr uintptr_t m_nucleusId               = 0x2620;
constexpr uintptr_t m_classModsActive         = 0x2638;
constexpr uintptr_t m_bleedoutState           = 0x27D0;
constexpr uintptr_t m_bleedoutStartTime       = 0x27D4;
constexpr uintptr_t m_afButtonLast            = 0x2A60;
constexpr uintptr_t m_afButtonPressed         = 0x2A64;
constexpr uintptr_t m_afButtonReleased        = 0x2A68;
constexpr uintptr_t m_nButtons                = 0x2A6C;
constexpr uintptr_t m_fIsSprinting            = 0x2A84;
constexpr uintptr_t m_fIsWalking              = 0x2A85;
constexpr uintptr_t m_movementDisabledCount   = 0x2A88;
constexpr uintptr_t m_lastSprintPressTime     = 0x2A90;
constexpr uintptr_t m_duckState               = 0x2AD0;
constexpr uintptr_t m_leanState               = 0x2AD4;
constexpr uintptr_t m_canStand                = 0x2AD9;
constexpr uintptr_t m_StandHullMin            = 0x2ADC;
constexpr uintptr_t m_StandHullMax            = 0x2AE8;
constexpr uintptr_t m_DuckHullMin             = 0x2AF4;
constexpr uintptr_t m_DuckHullMax             = 0x2B00;
constexpr uintptr_t m_upDir                   = 0x2B10;
constexpr uintptr_t m_animAimPitch            = 0x2B44;
constexpr uintptr_t m_animAimYaw              = 0x2B48;
constexpr uintptr_t m_traversalState          = 0x2B9C;
constexpr uintptr_t m_traversalType           = 0x2BA0;
constexpr uintptr_t m_grapple                 = 0x2D60;
constexpr uintptr_t m_grappleActive           = 0x2DE8;
constexpr uintptr_t m_sliding                 = 0x2E0D;
constexpr uintptr_t m_hViewModels             = 0x2E3C;
constexpr uintptr_t m_viewOffsetEntity        = 0x2E50;
constexpr uintptr_t m_activeZipline           = 0x2F7C;
constexpr uintptr_t m_ziplineState            = 0x2F8C;
constexpr uintptr_t m_shadowShieldActive      = 0x3050;
constexpr uintptr_t m_tempShieldHealth        = 0x3054;
constexpr uintptr_t m_extraShieldHealth       = 0x3058;
constexpr uintptr_t m_extraShieldTier         = 0x305C;
constexpr uintptr_t m_useCredit               = 0x3370;
constexpr uintptr_t m_playerFlags             = 0x3374;
constexpr uintptr_t m_playerMoveSpeedScale    = 0x3380;
constexpr uintptr_t m_iSpawnParity            = 0x363C;
constexpr uintptr_t m_flDeathTime             = 0x371C;
constexpr uintptr_t m_lastJumpWasWallHighJump = 0x3764;
constexpr uintptr_t m_lastDodgeTime           = 0x3768;
constexpr uintptr_t m_flTimeLastTouchedWall   = 0x378C;
constexpr uintptr_t m_flTimeLastTouchedGround = 0x3794;
constexpr uintptr_t m_flTimeLastJumped        = 0x3798;
constexpr uintptr_t m_xp                      = 0x3864;
constexpr uintptr_t m_skill_mu                = 0x386C;
constexpr uintptr_t m_title                   = 0x4200;
constexpr uintptr_t m_Shared                  = 0x45B0;
constexpr uintptr_t m_helmetType              = 0x48D4;
constexpr uintptr_t m_armorType               = 0x48D8;
constexpr uintptr_t m_controllerModeActive    = 0x48E0;
constexpr uintptr_t m_deviceForm              = 0x48E8;
constexpr uintptr_t m_skydiveState            = 0x493C;
constexpr uintptr_t m_skydiveSpeed            = 0x495C;
constexpr uintptr_t m_dragReviveState         = 0x4AB8;
constexpr uintptr_t m_reviveTarget            = 0x4AC0;

player_state

constexpr uintptr_t currentClass   = 0x10;
constexpr uintptr_t requestedClass = 0x18;
constexpr uintptr_t onDeathClass   = 0x20;
constexpr uintptr_t deadflag       = 0x6C;

local_data

constexpr uintptr_t m_iHideHUD            = 0x14;
constexpr uintptr_t m_flSuitPower         = 0x38;
constexpr uintptr_t m_flSuitJumpPower     = 0x3C;
constexpr uintptr_t m_flSuitGrapplePower  = 0x40;
constexpr uintptr_t m_flFallVelocity      = 0x44;
constexpr uintptr_t m_flStepSize          = 0x48;
constexpr uintptr_t m_bitsActiveDevices   = 0x54;
constexpr uintptr_t m_forceStance         = 0x58;
constexpr uintptr_t m_forceSlide          = 0x5C;
constexpr uintptr_t m_bDrawViewmodel      = 0x5F;
constexpr uintptr_t m_bAllowAutoMovement  = 0x60;
constexpr uintptr_t m_accelScale          = 0x64;
constexpr uintptr_t m_powerRegenRateScale = 0x68;
constexpr uintptr_t m_groundNormal        = 0x2D4;
constexpr uintptr_t m_useEnt              = 0x2E4;

weapon_x

constexpr uintptr_t m_scriptName         = 0x590;
constexpr uintptr_t m_weaponClassName    = 0x18C0;
constexpr uintptr_t weapon_settings_meta = 0x1908;

weapon_player_data

constexpr uintptr_t m_spreadStartTime        = 0xC;
constexpr uintptr_t m_spreadStartFracHip     = 0x10;
constexpr uintptr_t m_spreadStartFracADS     = 0x14;
constexpr uintptr_t m_kickSpreadHipfire      = 0x18;
constexpr uintptr_t m_kickSpreadADS          = 0x1C;
constexpr uintptr_t m_kickTime               = 0x20;
constexpr uintptr_t m_kickScaleBasePitch     = 0x24;
constexpr uintptr_t m_kickScaleBaseYaw       = 0x28;
constexpr uintptr_t m_kickPatternScaleBase   = 0x2C;
constexpr uintptr_t m_semiAutoTriggerDown    = 0x40;
constexpr uintptr_t m_pendingTriggerPull     = 0x41;
constexpr uintptr_t m_pendingReloadAttempt   = 0x45;
constexpr uintptr_t m_didFirstDeploy         = 0x49;
constexpr uintptr_t m_reloadStartedEmpty     = 0x4D;
constexpr uintptr_t m_reloadMilestone        = 0x9C;
constexpr uintptr_t m_rechamberMilestone     = 0xA0;
constexpr uintptr_t m_cooldownMilestone      = 0xA4;
constexpr uintptr_t m_fullReloadStartTime    = 0xAC;
constexpr uintptr_t m_curZoomFOV             = 0xC0;
constexpr uintptr_t m_targetZoomFOV          = 0xC4;
constexpr uintptr_t m_zoomFOVLerpTime        = 0xC8;
constexpr uintptr_t m_zoomFOVLerpEndTime     = 0xCC;
constexpr uintptr_t m_latestDryfireTime      = 0xD0;
constexpr uintptr_t m_requestedAttackEndTime = 0xD4;

weapon_settings

constexpr uintptr_t projectiles_per_shot        = 0x1C4;
constexpr uintptr_t bolt_gravity_enabled        = 0x28C;
constexpr uintptr_t bolt_zero_distance          = 0x290;
constexpr uintptr_t printname                   = 0x3B0;
constexpr uintptr_t shortprintname              = 0x3B8;
constexpr uintptr_t is_semi_auto                = 0x3D4;
constexpr uintptr_t spread_stand_hip            = 0x77C;
constexpr uintptr_t spread_stand_ads            = 0x788;
constexpr uintptr_t spread_crouch_hip           = 0x78C;
constexpr uintptr_t spread_crouch_ads           = 0x790;
constexpr uintptr_t spread_air_hip              = 0x794;
constexpr uintptr_t spread_air_ads              = 0x79C;
constexpr uintptr_t ballistic_type              = 0x850;
constexpr uintptr_t ammo_per_shot               = 0x914;
constexpr uintptr_t ammo_default_total          = 0x91C;
constexpr uintptr_t ammo_stockpile_max          = 0x920;
constexpr uintptr_t ammo_clip_size              = 0x924;
constexpr uintptr_t viewkick_pattern            = 0x928;
constexpr uintptr_t viewkick_pitch_base         = 0x974;
constexpr uintptr_t viewkick_pitch_random       = 0x978;
constexpr uintptr_t viewkick_pitch_softScale    = 0x980;
constexpr uintptr_t viewkick_pitch_hardScale    = 0x984;
constexpr uintptr_t viewkick_pc_yaw_scale       = 0x9DC;
constexpr uintptr_t viewkick_pc_pitch_scale     = 0x9E0;
constexpr uintptr_t viewkick_yaw_base           = 0x9FC;
constexpr uintptr_t viewkick_yaw_random         = 0xA00;
constexpr uintptr_t viewkick_yaw_softScale      = 0xA08;
constexpr uintptr_t viewkick_yaw_hardScale      = 0xA0C;
constexpr uintptr_t ads_move_speed_scale        = 0xCC4;
constexpr uintptr_t projectile_lifetime         = 0xCD4;
constexpr uintptr_t projectile_launch_speed     = 0xDB0;
constexpr uintptr_t projectile_gravity_scale    = 0xDB8;
constexpr uintptr_t projectile_air_friction     = 0xDBC;
constexpr uintptr_t projectile_drag_coefficient = 0xDC0;
constexpr uintptr_t zoom_fov                    = 0xD60;
constexpr uintptr_t zoom_time_out               = 0x1078;
constexpr uintptr_t zoom_time_in                = 0x107C;
constexpr uintptr_t damage_near_value           = 0x10A8;
constexpr uintptr_t damage_far_value            = 0x10AC;
constexpr uintptr_t damage_very_far_value       = 0x10B0;
constexpr uintptr_t damage_headshot_scale       = 0x10BC;
constexpr uintptr_t damage_leg_scale            = 0x10C4;
constexpr uintptr_t damage_near_distance        = 0x10E4;
constexpr uintptr_t damage_far_distance         = 0x10E8;
constexpr uintptr_t fire_mode                   = 0x1280;
constexpr uintptr_t fire_rate                   = 0x1284;
constexpr uintptr_t burst_fire_count            = 0x12A0;
constexpr uintptr_t burst_fire_delay            = 0x12A4;

highlight_settings

constexpr uintptr_t m_highlightTeamIndex       = 0x1D8;
constexpr uintptr_t m_highlightTeamBits        = 0x1E8;
constexpr uintptr_t m_highlightGenericContexts = 0x295;
constexpr uintptr_t m_highlightFocused         = 0x29D;
constexpr uintptr_t m_highlightFadeDuration    = 0x2A0;
constexpr uintptr_t m_highlightFadeParity      = 0x2A8;

world

constexpr uintptr_t m_WorldMins             = 0x970;
constexpr uintptr_t m_WorldMaxs             = 0x97C;
constexpr uintptr_t m_deathFieldIsActive    = 0x9B8;
constexpr uintptr_t m_deathFieldOrigin      = 0x9F8;
constexpr uintptr_t m_deathFieldRadiusStart = 0xCF8;
constexpr uintptr_t m_deathFieldRadiusEnd   = 0xDF8;
constexpr uintptr_t m_deathFieldTimeStart   = 0xEF8;
constexpr uintptr_t m_deathFieldTimeEnd     = 0xFF8;

death_box

constexpr uintptr_t m_exclusiveUseEnt        = 0x620;
constexpr uintptr_t m_usablePriority         = 0x828;
constexpr uintptr_t m_usableDistanceOverride = 0x82C;
constexpr uintptr_t m_usableFOV              = 0x830;
constexpr uintptr_t m_nSkin                  = 0xD80;
constexpr uintptr_t m_skinMod                = 0xD84;
constexpr uintptr_t m_flModelScale           = 0xE40;
constexpr uintptr_t m_customOwnerName        = 0x1660;

team

constexpr uintptr_t m_score        = 0x970;
constexpr uintptr_t m_score2       = 0x974;
constexpr uintptr_t m_iTeamTeamNum = 0x97C;
constexpr uintptr_t m_szTeamname   = 0x9A0;

observer

constexpr uintptr_t observer_index   = 0x974;
constexpr uintptr_t m_playerObserver = 0x978;
constexpr uintptr_t m_playerMiscData = 0xD78;

grapple_data

constexpr uintptr_t m_grappleVel           = 0x8;
constexpr uintptr_t m_grapplePoints        = 0x14;
constexpr uintptr_t m_grapplePointCount    = 0x44;
constexpr uintptr_t m_grappleAttached      = 0x48;
constexpr uintptr_t m_grapplePulling       = 0x49;
constexpr uintptr_t m_grappleSwinging      = 0x4A;
constexpr uintptr_t m_grappleRetracting    = 0x4B;
constexpr uintptr_t m_grappleUsedPower     = 0x50;
constexpr uintptr_t m_grappleActivateTime  = 0x54;
constexpr uintptr_t m_grapplePullTime      = 0x58;
constexpr uintptr_t m_grappleAttachTime    = 0x5C;
constexpr uintptr_t m_grappleMeleeTarget   = 0x60;
constexpr uintptr_t m_grappleAutoAimTarget = 0x64;

anim_overlay

constexpr uintptr_t m_AnimOverlay           = 0x15E8;
constexpr uintptr_t m_AnimOverlayCount      = 0x16C0;
constexpr uintptr_t animOverlayIsActive     = 0x1714;
constexpr uintptr_t animOverlayStartTime    = 0x1720;
constexpr uintptr_t animOverlayStartCycle   = 0x1744;
constexpr uintptr_t animOverlayPlaybackRate = 0x1768;
constexpr uintptr_t animOverlayModelIndex   = 0x178C;
constexpr uintptr_t animOverlaySequence     = 0x17B0;
constexpr uintptr_t animOverlayWeight       = 0x17C4;
constexpr uintptr_t animOverlayCycle        = 0x1878;

convars

constexpr uintptr_t sv_cheats         = 0x1EE2B80;
constexpr uintptr_t mp_gamemode       = 0x26FE0F0;
constexpr uintptr_t fog_enable        = 0x26B89F0;
constexpr uintptr_t mat_fullbright    = 0x1BC9400;
constexpr uintptr_t r_drawworld       = 0x1BCB160;
constexpr uintptr_t cl_showpos        = 0x25933A0;
constexpr uintptr_t cl_showfps        = 0x2598EC0;
constexpr uintptr_t cl_pitchspeed     = 0x258E120;
constexpr uintptr_t cl_yawspeed       = 0x257D020;
constexpr uintptr_t cl_predict        = 0x1E6E010;
constexpr uintptr_t mouse_sensitivity = 0x258D700;
constexpr uintptr_t BlendBonesMode    = 0x1BA8E60;
constexpr uintptr_t sv_gravity        = 0x26FBAA0;
constexpr uintptr_t sv_maxspeed       = 0x26F71F0;
constexpr uintptr_t sv_friction       = 0x26C1F30;
constexpr uintptr_t sv_airaccelerate  = 0x26F3BA0;